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Logitech gaming headset bitrate
Logitech gaming headset bitrate







logitech gaming headset bitrate logitech gaming headset bitrate

The G560 speakers are able to read data from your PC display and mimic the colors using the RGB zones built into the speaker. LightSync as I tested it was still in a beta state and I was using non-publicly available software, but aside from a couple of crashes when trying to load the audio visualizer and screen sampler sections during gameplay, I didn’t have any issues with using the LGS and configuring it so that my lighting settings were exactly as I wanted. If I only want the keyboard to react with an equalizer effect while the speakers and mouse stay neutral, that’s also possible. If I don’t want the mouse and keyboard to react, users can set LGS to do that. Logitech really lets users tailor the mode to their needs, with the ability to set specific colors and limit effects to specific components. The Audio Visualizer mode is fun to look at and tinker with, but I didn’t use it beyond short spurts, as it was distracting. Under Audio Visualizer Mode, the rear lighting zones of the G560 RGB react to bass, while the front zones react to mids and highs. I fired up The Midnight and found myself immersed in a cloud of synthwave with coordinated lighting that matched my system, pulsating to the beat. I settled on a blue and pink theme for my musically reactive mode, as my current lighting mode is set to Miami/vaporware.

#Logitech gaming headset bitrate software

The Audio Visualizer Mode provided by the Logitech Gaming Software allows for in-depth control, with the lighting zones and background colors each able to be set independently, or cycled for a rainbow effect.









Logitech gaming headset bitrate